Sandbox Interactive is getting ready for their July launch and releases details regarding future improvements.
Media Alert – for immediate release
Berlin, April 5, 2017 – Berlin-based development studio Sandbox Interactive is providing an outlook on future improvements for Albion Online . After the last major update Galahad , the developer gathered feedback from the community and is now providing an overview about which aspects of the sandbox MMORPG are going to be improved first until the launch in July 2017 and beyond. Here are the most important improvements at a glance:
Item Drops, Economy Changes
A completely new innovative feature is currently in development: all items dropped by mobs have previously been crafted by players. The way this works is that all items that can drop from mobs need to be supplied to an NPC black market first. The black market in turn creates demand based on mobs being killed. If the black market's demand is not met for certain items, prices will increase until a player is willing to sell the requested item.
- all equipment items in the game (excluding Founder's gear) will be player-crafted
- mobs will now drop significantly more and better items
Improved Hell Gates
Hell gates are a great opportunity for PvP fights and a lot of fun for the players in general, which is why they are an important topic within the community. For example, dodging the other team and pulling mobs into a fight (through which the PvE element becomes a too important factor for PvP confrontations) are topics for future improvements. Hence, the team is currently reworking the concept and creating new map for the hell gates. The new hell gates are then to be implemented either shortly before or after the official release of the game.
Additional planned improvements before, during or shortly after the official release of the game on July 17, 2017 are:
- Improved guild quality of life
- Item stacking and market interface improvement
- Improved tutorial system
- Revision of the reputation system
- New map design for the Guild vs Guild game in home territories
- Provision of open-world GvG
- Improved value system for watchtower territories
- Improved game performance
- Prevention of food crises after release wipe
- Lots of balancing, polishing, bug-fixing and minor improvements
For more details on all these aspects, please visit: https://albiononline.com/de/news/state-of-the-game-post-galahad.
Of course, this list will be updated continuously.
What is Albion Online?
Albion Online is a sandbox MMORPG from Sandbox Interactive, set in the medieval fantasy world of Albion. Whether playing a hardened fighter, a farmer, a merchant or a master craftsman, in the player-driven world every single weapon and every single building is created by the players. Thanks to a "you are what you wear" system free of typical class restrictions, a skilled archer can instantly become a powerful mage, and the players define their own role within the game world. PvE, PvP or the battle guild vs guild, every action in the game has a meaning … as well as consequences. PvP battles in the danger zones of the game world are a "winner takes all" affair. Albion Online is the first PC game to enable the exact same experience on tablets.
Albion Online is currently in its final beta phase. The official release is scheduled for July 17, 2017.
You can find additional information on Albion Online under:
About Sandbox Interactive GmbH
Sandbox Interactive is an independent game development studio founded in January 2012 and is based in Berlin, Germany, currently employing 45 full-time and 9 freelance programmers and designers on their cross-platform sandbox MMO Albion Online. Sandbox Interactive follows the belief that the creation of your own world and interaction with other players are paramount to entertainment – and, that these ideas are truly brought to life in the sandbox genre. With Albion Online, they are making a game with compelling gameplay and the player’s experience squarely in the foreground.