FOR IMMEDIATE RELEASE
THE INTERNET - October 5, 2012 - Winner of game of the show at REZZED from both Eurogamer and Rock Paper Shotgun and the coveted Critics’ Choice“Most Fantastic” at the Fantastic Arcade show, Hotline Miami has already captured the hearts of gamers and press who have had the chance to play the game since it was announced in March earlier this year.
Now counting down the days to release you can pre-order on Get Games and receive an exclusive bonus level based on the recently held Eurogamer EXPO show floor and an additional 10 percent off.
Get the indie sensation, get the exclusive bonus level, get it now: http://www.getgamesgo.com/product/hotline-miami .
Get Games: Downloadable contentment.
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About Hotline Miami:
Step into the neon-soaked underground of 1980s Miami as bizarre messages on your answering machine seem to be urging you to commit terrible acts of violence– but will you obey? Hotline Miami overflows with raw brutality and skull crushing close combat as you find yourself outgunned and using your wits to choreograph your way through impossible situations. An unmistakable visual style, a driving soundtrack, and a surreal plot that will have you question your own thirst for blood. Bash and blast through over 20 multiscreen levels with 35 unique weapons and collect 25 game-altering masks in one of the darkest and most unusual independent games on the scene.
Succumb to the your bloodlust in over 20 multiscreen levels filled with the gold chain-draped thugs and the dangerous crime bosses of Miami circa 1989.
Unleash your insanity with 35 unique weapons as you run and gun through a blood-splattered gauntlet letting the adrenaline take over and guide your murderous hand.
Embrace your demons with 25 different masks– each altering your reality and changing gameplay to bring a fresh level of mayhem to each twisted mission.
Hotline Miami marks the second collaboration between Swedish game designer Jonatan Söderström and graphic artist Dennis Wedin and the first under the new Dennaton label. Jonatan Söderstrom gained notoriety in 2008 as an Independent Games Festival finalist for Clean Asia! And won the 2010 Independent Games Festival Nuovo Award for his surreal visual puzzle game Tuning. The two first collaborated on the bizarre Keyboard Drumset Fucking Werewolf.