TreSensa providing Flash game developers with tool to support move to HTML5
FOR IMMEDIATE RELEASE:
New York– September 27, 2012– TreSensa is pleased to announce the release of the TreSensa Flash to HTML5 Exporter (TFX). TreSensa’s tool allows game developers building HTML5 games to utilize Flash to create their character animations and then easily convert them into HTML5-friendly files that are optimized for mobile game play.
“The best thing about TFX is that unlike sprite sheet-based animations that can get prohibitively bloated and slow, TFX exports the component images as well as animation data in a highly efficient format,” said TreSensa’s CTO, Rakesh Raju. He adds, "This is an improvement that is orders of magnitude better than previous approaches."
TFX is built to work in conjunction with TreSensa’s game development and distribution platform, which is Flash developer friendly in terms of overall structure and approach. Games produced on the TreSensa Platform can be distributed across all available game distribution channels, including emerging ones like the mobile web.
TreSensa’s CEO, Rob Grossberg, stated“Flash developers are eager to follow their online audience to mobile, but have lacked the proper tools and framework to make the switch to HTML5. TFX is the first of many tools TreSensa will be creating to support Flash developers as they begin building HTML5 games for both online and mobile distribution.”
To learn more about TreSensa, please visit their website: http://www.tresensa.com/tfx
TreSensa, Inc., is focused on building HTML5-based technology solutions for casual game developers. Its technology reduces costs and time spent to build casual games, eases in-game social interactions, enables broad cross-platform distribution, and optimizes/maximizes in-game revenue potential.
For more information, visit www.tresensa.com