New features, gameplay improvements, and more keep the game in fighting fit order!
Epsom, UK, August 13, 2012– Slitherine ( www.slitherine.com), Matrix Games ( www.matrixgames.com), and Wastelands Interactive ( www.wastelands-interactive.com) are happy to announce the release of the v1.02 update for the turn-based grand strategy game Time of Fury . The update itself is massive, containing gameplay adjustments such as supply changes, UI changes, and AI fixes.
The AI gets a slight boost in making itself more challenging, with the AI considering reinforcements to units sooner and USA AI trying to land in Africa as long as it is not at war with USSR to follow closer to historical timelines. A number of changes that are in the update affect the air and sea war, such as if a fleet is supporting a convoy only if it follows certain rules and the ability to see air superiority and range.
To get the update, click here to download it or select“Update Time of Fury” from the game menu.
About Time of Fury
In World War II every single aspect of war was crucial: from troop movements to supply, from logistics to diplomacy, from innovation to careful use of terrain. Many games have tried to replicate the depth and complexity of this global conflict and only a few have managed to give an all-around experience to players.
This is a game that truly replicates all these aspects. The developers of the highly successful Time of Wrath are back to the European theater of war with an ambitious project that allows players to truly experience what it was to be a decision maker of the period.
Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.
ABOUT SLITHERINE LTD. AND MATRIX GAMES LTD.
Slitherine Ltd. and Matrix Games Ltd. are the world’s leading video games producers and publishers of historical and strategy titles. Since 2000, both brands have published literally hundreds of games with many award-winning titles in their portfolio spanning all digital and console platforms. Slitherine is also involved with book publishing, and board gaming and work with a wide array of key licensing partners such as HISTORY™, MILITARY HISTORY™, Horrible Histories™, Showtime, BBC, Osprey, Scholastic, Casemate Publishing and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. The two companies merged in May 2010 and formed the world’s largest organization specializing in this niche but important market sector. Slitherine’s mission over the coming years is to lead the way in innovation and growth in this expanding industry sector.