Niko Partners’ 2009 Chinese Gamers Study Provides Essential Information for Companies Interested in Selling Goods and Services to Chinese Gamers
FOR IMMEDIATE RELEASE:
SAN JOSE, Calif.– August 27, 2009– Niko Partners, the leading market intelligence firm on China’s video game industry, today announced key findings from its latest report, the 2009 Chinese Gamers Study, a report on gamer demand, behavior, preferences and usage based on a survey conducted in 20 Chinese cities. Niko forecasts 64.9 million online gamers by the end of 2009 who will spend $52 per person on average, a growing audience who support the robust nature of the Chinese market for games and the mandate to offer a wider range of games to serve a broader and discerning Chinese gamer audience. The audience prefers free-to-play online games over the subscription model, but also spends a great deal of time on PC offline games.
The 2009 Chinese Gamers Study provides essential information for anyone interested in targeting Chinese gamers with games, digital content, hardware, or services. The report delivers an understanding of gamer demographics, Internet caf?, usage, spending patterns, and hardware awareness among Chinese gamers. 84 percent of Niko’s gamers sampled own a PC at home– far outpacing the national rate for all consumers.
“There’s no doubt that the market for games is growing at an incredible rate in China,” said Lisa Cosmas Hanson, managing partner of Niko Partners.“The economics of the market are shifting from supply-driven to demand-driven, which means that game publishers, hardware makers and service providers must understand their users behaviors and preferences in order to offer products and services that will be very popular in this hit-driven business.”
The 2009 Chinese Gamers Study is the second report in Niko’s 2009 annual market research subscription on China’s video game industry, or is sold alone for US $3,500. It is based on Niko’s broadest gamers survey of 1,850 gamers in 20 cities in four Chinese tiers and provides information that will enable decision makers to intelligently plan for success in China. For the table of contents or to buy the report, please e-mail: email@example.com.
ABOUT NIKO PARTNERS
Niko Partners is the leading research firm focused on providing specialized market intelligence on China’s video game industry. Founded in 2003, the firm conducts syndicated and custom research studies on Chinese gamers, online games, offline games, consoles, handhelds, regulatory issues, piracy, development, online operators, distribution, and retail. Niko Partners also offers consulting services including focus groups, partnership selection, market opportunity analysis, custom surveys in cities throughout China and customized data analysis. The goal of the research and strategic advisory services is to help understand the market, strategically enter or expand market share, and continue to profitably grow within China. The company is based in Silicon Valley and Shanghai, and its clients include worldwide leaders in game software, hardware, and services, as well as hedge funds, media companies, trade associations, and management consulting firms, all of whom have a vested interest in a thorough understanding of China’s video game industry.
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International Digital Entertainment Agency