SINGLE PLAYER
- Stat counting fixed[/*]
- Rebalanced idle comments[/*]
Tarot Cards
- Assault functionality fixed[/*]
- Ascendance functionality for Animal Farm and Ragnarok fixed[/*]
- Ascendance color fixed[/*]
- Hellish armor color fixed[/*]
Demon mode
- Fixed bug allowing the use of demon gun after demon mode[/*]
Weapons
- Fixed bug causing counting some destroyed projectiles as destroyable items[/*]
LEVEL CHANGES
ASTEROIDS
- Update of final battle (it's longer and harder)[/*]
- Fixed position of spawn points of Demon hands[/*]
- Fixed monster count[/*]
AIR COMBAT
- New holy item[/*]
- New secret[/*]
- Update of final battle (it's longer and harder)[/*]
- Item positioning fix[/*]
- Fixed spawn points under crashed plane[/*]
- New effects on crashed plane[/*]
- Changed the path of the plane meant to fly over.[/*]
DESERT
- Fixed position of health[/*]
- New secret[/*]
- Proper monster count (you can get Star for killing all monsters now)[/*]
RIOT
- Small fixes in item placement[/*]
- Lights in fifth arena fixed[/*]
FIELD AMBULANCE
- Object number fix[/*]
- Missing collision fix[/*]
- Fixed monster count[/*]
RAGNAROK
- Hammers fixed[/*]
- Ammo moved to reachable area[/*]
- Cerberus slightly tweaked[/*]
- Spawn point of Snow giant lowered[/*]
- Fixed monster count[/*]
- Fixed possible lockup in arena before Cerberus[/*]
DEAD MARSH
- Fixed spawn in the air[/*]
- Balanced level difficulty[/*]
- Fixed some missing collisions[/*]
- Textures on gravestones fixed[/*]
ANIMAL FARM
- Total number of monsters corrected[/*]
- Fixed flying crates in storeroom[/*]
- Some items moved to areas where can be destroyed[/*]
- Health added[/*]
POWER PLANT
- Wrong monster number opening slab too early fixed[/*]
- Fixed position of fire particles on train[/*]
- Fixed size and position of hurt zone on train[/*]
- Fixed monster count[/*]
LOONY PARK
- Fixed position of Pirate boss in last arena[/*]
- Fixed monster count[/*]
- Destroyable items fixed[/*]
- Zones fix[/*]
CATACLYSM
- Added a danger zone in the fire in the collapsed room[/*]
- Stone shader on monsters is now correct after load[/*]
STUDIOS
- Difficulty tweaked for Nightmare and Trauma[/*]
- Total number of monsters fixed[/*]
- Items moved for better destroying[/*]
- Health and ammo added[/*]
VILLAGE OF DAMNED
- Added missing texture on grate[/*]
- Fixed monster count[/*]
HAUNTED VALLEY
- Fixed monster count[/*]
- Fixed potential blocker in arena[/*]
JAPANESE MASSACRE
- Blood decals fixed[/*]
- Fixed monster count[/*]
- Health added[/*]
SOUNDS
Added missing sounds for:
- gong in Japanese massacre[/*]
- Rain in Field Ambulance[/*]
- Exploding barrel[/*]
- Crypt in Haunted Valley[/*]
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MULTIPLAYER
WEAPONS CHANGES
- Fixed view distance on primary fire from the cannon gun[/*]
- Fixed Razor Cube’s appearance in opponent's hand[/*]
- You can now only place 8 Egg Bombs at a time.[/*]
- Gorgon shoots more pellets (18 to 23)[/*]
- Egg Bombs have larger damage range, but deal less damage[/*]
- The Ectoplasmer deals more damage (80 to100)[/*]
LEVEL CHANGES
DM SPHERE
Miscellaneous
- Extracting packs in the editor now works[/*]
- Fixed localization of some hardcoded network error messages.[/*]
- Fixed sound in story video for Italian language[/*]
- Fixed many text bugs in localizations[/*]