NEW GUILDFORD STUDIO ESTABLISHED, HEADED BY EX-DEVELOPMENT DIRECTOR OF EA CRITERON.
Expanding its studio resources, Codemasters today announced the opening of an additional UK-based development facility, Codemasters Studios Guildford. The Surrey-based office joins the company's established development operations Codemasters Studios Southam and Codemasters Studios Kuala Lumpur.
Senior industry executive Adrian Bolton has been appointed Studio Manager of Codemasters Studios Guildford. Previously Development Director for EA Criterion, the studio responsible for the Burnout™ series, Bolton will report to Gavin Cheshire, VP of Codemasters Studios.
Set to attract development talent from the South East, Codemasters Studios Guildford is targeting an initial staff level of 35 with an emphasis on programming resource. Codemasters Studios is already a team of 255 with 185 on site at Codemasters' headquarters near Southam, Warwickshire, and a further 70 staffing the art-focused Codemasters Studios Kuala Lumpur in Malaysia.
Guildford personnel will initially collaborate with their Southam and Malaysian colleagues on key projects, such as Race Driver™ONE and Operation Flashpoint™2, and with the company's Central Technology Group, responsible for proprietary middleware engine Neon. Personnel numbers are expected to be upscaled annually as the Guildford studio's remit is expanded to develop solus IPs from 2008.
Comments Gavin Cheshire, VP of Codemasters Studios:
"Following our investment announcements and recent product successes, it is clear to see that these are very exciting times for everyone within the expanded Codemasters Studios group. With Codemasters Studios in Southam, Kuala Lumpur and now Guildford, we can continue to grow our business and bring additional titles to the portfolio. We look forward to welcoming a new wave of development talent to Codemasters as we continue to grow both our product range and technology assets with projects such as Neon."