Trinigy Vision SDK offers in-editor access to real-time particle effects tech
Game engine company Trinigy has announced a new integration deal for its Vision Engine.
The new deal gives Vision Engine users access to the real-time particle effects tech provided by Californian specialist Fork Particle.
Fork Particle’s tech enables real-time simulation of particle effects in-game, allowing or a more simplified and rapid particle effects job.
Develop’s profile of the tech can be found here
The new integration will affect Vision Engine’s run-time technology and scene editor, VForge, and will commence when Trinigy releases the newest Vision SDK in February.
Fork Particle recently announced it would integrate its tech into Gamebryo’s LightSpeed platform.
“Game developers using our Vision Engine with Fork Particle can now enjoy even more creative freedom in the creation of real time graphics by authoring spectacular particle effects out-of-the-box,” said Dag Frommhold, managing partner at Trinigy.