Vision Engine adds sky generation tech

Vision Engine adds sky generation tech

By Rob Crossley

April 12th 2011 at 1:35PM

SilverLining incorporated into Trinigy's scene editor

Trinigy’s Vision Engine will integrate Sundog Software’s sky and 3D clouds rendering technologies, the company has said.

The sky tech, known as SilverLining, provides skyboxes that can be customised to match time, location, and weather conditions. Skies, clouds, and weather effects feature in the tech, along with simulated light the scattering.

The SilverLining toolset is now be accessible directly within the Vision Game Engine’s scene editor, vForge.