Vision Engine 8 targets browsers

Vision Engine 8 targets browsers

By Ed Fear

February 23rd 2010 at 3:49PM

Latest version of Trinigy's engine to feature WebVision plug-in

Another technology company is throwing its hat into the browser gaming ring: German firm Trinigy, creators of the Vision Engine.

The latest version 8 of the technology will feature what the company is calling WebVision, a browser plug-in that enables licensees to deploy fully-featured 3D games in a browser environment.

“The major platforms remain our core focus; however we cannot overlook the popularity of games delivered through and played in browsers,” said Dag Frommhold, managing director at Trinigy.

“This new version of the Vision Engine delivers even greater workflow efficiencies, more impressive visual quality and more optimized performance for all the platforms we support; and with a few easy clicks, delivers those same benefits to studios developing for browser-based games as well.”

Also featuring in the new version, which the company will be showing at its GDC booth, is DirectX 11 support, enhanced Havok Physics integration, optimisations geared towards hyperthreaded six-core Intel processors, a new post-processing framework, a Lua remote debugger, a new audio system and a Perforce integration.