Unreal, FMOD and Scaleform chosen for new Batman game

Unreal, FMOD and Scaleform chosen for new Batman game
Michael French

By Michael French

November 24th 2008 at 9:07AM

London-based Rocksteady turns to equally 'rock steady' tech for Arkham Asylum title

Although the respective licensing deals for the technology haven't yet been officially announced by the vendors, it seems Batman: Arkham Asylum is to be built using Unreal Engine 3, FMOD and Scaleform GFX middleware.

The three technologies are powering the latest Batman game - Unreal Engine 3 was already known to be used, as mentioned by the game's developer Rocksteady during promotion of the game,  it and the other two are officially named in the credits for a new teaser trailer for the title.

Popular audio tool FMOD has been used in a raft of titles, as has UI design tool Scaleform.

Epic Games is probably proud of the achievement, too - it's not the first time Unreal has powered Batman either; it's also the tech for Mortal Kombat vs DC Universe and is being used for new MMO DC Universe Online.