Unity astounds Flash devs with triple-A demo

Unity astounds Flash devs with triple-A demo

By Rob Crossley

September 2nd 2011 at 5:57PM

Video footage shows console-quality game running in browser

Leading engine vendor Unity has released extraordinary footage of a high-end 3D game running in Flash.

The video, found here, shows a demo of Shadowgun – an upcoming iOS and Android project by Madfinger Games – running in a browser. Shadowgun, built in a similar mould as Gears of War, is a third-person action game with graphics akin to many high-end iOS titles such as Epic Games’ Infinity Blade.

Unity said ensuring that a game of this quality could run through Flash was a “major milestone”.

Earlier this year, the company brought an end to its rivalry with Adobe and announced its Unity Engine would soon allow developers to export their games to the Flash player.

Unity claimed that its engine allows projects to build onto a .swf file with a click of a button. The engine takes a project’s existing code and ports it directly into a Flash file.

The extraordinary showcase paves the way for even the most high-end Unity games to be available on the web.

Unity engine for Flash will still support features such as in-game physics, lightmapping, occlusion culling, custom shaders and lighting and particle systems. There will also be some trade-offs too, as explained in detail on Unity’s web page.

Unity has not set a deadline date for the rollout of its Flash support.