Turn 10: Xbox One cloud can boost AI processing by 600%

Turn 10: Xbox One cloud can boost AI processing by 600%
Craig Chapple

By Craig Chapple

August 1st 2013 at 3:30PM

Tech enables developers to free up hardware processing space for graphics and audio

Cloud technology on the Xbox One can increase AI processing power by up to 600 per cent, claims the studio manager of Forza 5 developer Turn 10.

Speaking to OXM, Alan Hartman said developers were able to free up more of the console’s hardware for graphics and audio processing, and offload some aspects, such as the game’s AI, to the cloud.

He added that this added extra power to a system that was already more powerful than what the studio had used before.

"When you've got a learning neural network, more computing power is nothing but helpful,” said Hartman.

“Because what you're able to do is process a lot more information, and you don't have to do it in realtime on the box. And that frees up more of the box to be doing graphics or audio or other computational areas.

"So we can now make our AI instead of just being 20 per cent, 10 per cent of the box's capability, we can make it 600 per cent of the box's capability. Put it in the cloud and free up that 10 per cent or 20 per cent to make the graphics better - on a box that's already more powerful than we worked on before."

While likely an exaggeration of the console’s cloud computing capabilities, it is a further sign of how developers can harness Microsoft's tech to increase game performance and offload certain processes to free up hardware space.