Train2Game to drive new â??hands-onâ?? opportunities

Train2Game to drive new â??hands-onâ?? opportunities

By Rob Crossley

September 9th 2010 at 11:59AM

Incubator Scheme to give graduates their first start-up experience; separate placement programmes on the way

Game dev education group Train2Game is offering new practical opportunities for its students as the UK game industry continues to call for more work-experienced graduates.

Those who graduate through a Train2Game course can soon pitch their own project ideas to the private education group, complete with a business plan and cash flow forecast. If their pitch is successful, candidates will launch their own start-up group, receiving “up to £96,000” in funds as well as logistical, business, and mentoring support.

Known as the Incubator Scheme, Train2Game graduates are hoped will be given an extra edge with further hands-on development and business skills, as well as vital early lessons in entrepreneurial enterprises.

Train2Game expects to create four Incubator companies each year. The scheme will launch in December.
“The Incubator programme will act as a conduit for its most capable graduates to exercise their skills and creativity in a business environment which if successful will help springboard them into the UK games sector as business owners,” said Train2Game director Clive Robert.

He said he was looking forward to help bring “fresh new gaming content to market”.

Meanwhile, the education group is also offering additional practical experience opportunities to its graduates. Those who meet a required academic criteria will be offered the chance to take part in industry placement programmes. That scheme will begin in October.