Team Bondi licenses LightSprint

Team Bondi licenses LightSprint

By Ed Fear

July 10th 2007 at 10:45AM

LA Noire to use illumination middleware

Team Bondi is set to use the LightSprint middleware for its game LA Noire.

LightSprint is a C++ library that offers a global illumination solution on a small memory footprint, and supports PCs and next-gen consoles.

Team Bondi will use the middleware in the Rockstar-published LA Noire to enhance its depiction of a gritty 1940’s detective thriller.