Team to use Epic's engine on cross-platform digital title

BlackFoot Studios picks UE3

Ohio-based studio BlackFoot has chosen to license Epic’s Unreal Engine 3.

It will use the engine in its forthcoming title Sky Gods, a military tactical action game set for digital distribution for PC, Xbox 360 and PlayStation 3.

“Epic supports the smaller studios, and they work hard to make the right things happen for all involved.” said John Sonedecker, founder of BlackFoot Studios.

“A nicely proven engine solution makes it feasible for us to release our first title, Sky Gods, on multiple platforms. Unreal Engine 3 is proven on PC, Xbox 360 and PlayStation 3 with an art pipeline that allows for easy cross-platform development and drastically reduces the effort and costs involved with releasing a title on both PC and consoles.”

Mark Rein, Epic’s vice president, added: “BlackFoot Studios has a rich history of working with Unreal Engine 3, and we are proud to support their efforts with technology and tools that help them ramp up quickly and minimize risk. It can be especially tough for smaller teams to tackle cross-platform challenges, so we feel great about getting behind these guys.”

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