Stereoscopic tech tested at academic level
Sony has struck a deal with a British university to help push the boundaries in 3D technology.
The PlayStation owner has allowed students at the University of Central Lancashire to work on-site at the company. In turn the students have built various software that is hoped will progress 3D technology.
Three final-year UCLan students have just finished their studies with PlayStation 3D technology experts, two of which have graduated with a first-class degree in games development.
One of the student projects was based on research into ways to make 3D stereoscopic games run faster, the university claimed.
“The industry is in the early stages of 3D gaming and these students are already pushing the boundaries and finding ways to improve the standard of what is the next generation of gaming,” said SCEE engineer Ian Bickerstaff.
“The work we’ve seen is high quality and at the cutting edge of games development.”
Stuart Brown, who took part in the partnership and recently graduated with a first-class degree in games development, said working with Sony has given him “real insight to what it’s like working in the games development industry.”
Sony has now allowed 40 games dev students to take part in a stereoscopic user trial, which allows them to closely research 3D gaming.
The university has been given two 60-inch 3D televisions, 3D stereoscopic glasses, a PlayStation 3 and numerous 3D games in a bid to establish a 3D research laboratory.
Sony has pledged to present the students’ findings at the 3D Entertainment Summit in Los Angeles.
Students will research if there is a competitive advantage provided by 3D stereoscopic gaming, Sony claimed.