SONY: Media Molecule details LBP2

SONY: Media Molecule details LBP2

By Ben Parfitt

June 15th 2010 at 9:35PM

Developer's Alex Evans demos the next stage in Sonyâ??s 'play, create, share' ethos

Some impressive examples of the versatile creation engine that powers LittleBigPlanet 2 has been shown off to the crowd at Sont’s E3 showcase in LA.

Whereas the first game allowed users to create an assortment of platform levels, LBP2 allows for the creation of a wide variety of game types. Examples included duelling arena title Crashy Crash, a fast-paced mini-game called Super Block Race and Rocket Arena which was more than a little reminiscent of Nitnendo’s Super Smash Bros.

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