Replicanet updates SDK for mobile compatibility

Replicanet updates SDK for mobile compatibility
Craig Chapple

By Craig Chapple

September 27th 2011 at 1:36PM

SDK provides cloud hosting for RNLobby services and makes source code easier to compile

ReplicaNet has released version 7.0 of its cross-platform C++ library, which the company says increases support for mobile platforms.

The tool provider said the update improves data analysis for MMOs, provides cloud hosting for RNLobby services and makes source code easier to compile and link, producing benefits such as higher performance code.

“Support for Replicanet and RNLobby has expanded in recent months to include various mobile platforms" said Replica owner Martin Piper.

"So we chose to switch to a source distribution model to reduce the download size and complexity involved compared to supplying numerous binary library builds."

The SDK includes object replication, network sessions, packet transports, lobby services, documentation, tutorials and example code.

The firm said that with Replicanet and RNLobby it is possible to extend multi-platform support for MMOs to mobile devices, games consoles and desktop PCs.