Redundancies hit PlayStation All-Stars developer

Redundancies hit PlayStation All-Stars developer
Craig Chapple

By Craig Chapple

January 28th 2013 at 1:00PM

But SuperBot will continue work on upcoming DLC for debut title

A number of redundancies have hit PlayStation All-Stars developer SuperBot, Sony has confirmed.

In a statement to IGN, an SCEA spokesperson said that despite the layoffs, work is expected to continue on PlayStation All-Stars post-launch, including the development of DLC to be released in the next few months.

Sony did not however reveal the extent of the layoffs.

“SCEA can confirm that SuperBot Entertainment did make a reduction in their workforce today,” read a statement from SCEA.

“The studio and SCEA remain committed to supporting PlayStation All-Stars Battle Royale post launch, including developing the title’s forthcoming DLC releases in the coming months.”

Sony Santa Monica executive producer Shannon Studstill founded California-based studio SuperBot in 2009, with its first title,PlayStation All-Stars Battle Royale released in November last year.

The game, which garnered an average rating of 74 on Metacritic, brings together a number of the most famous characters to have starred on Sony’s consoles past and present.