Raymond: Next-gen innovation not driven by teraflops

Raymond: Next-gen innovation not driven by teraflops

By Christopher Dring

March 27th 2013 at 2:39PM

Indies creating the most exciting new concepts on less powerful platforms, says Ubisoft Toronto boss

Ubisoft exec Jade Raymond says that the games industry doesn't necessarily need new consoles to create new ideas.

Raymond, one of the minds behind the Assassin's Creed series, hails the indie development scene for creating some of the market's most exciting new concepts.

Speaking about the close proximity of her upcoming spy shooter Splinter Cell: Blacklist to PS4 and Xbox 720, she told MCV: "As a gamer and developer I’m very excited about the promise of next-gen. That being said, innovation is not necessarily driven by teraflops alone. In my opinion, many of the most exciting new concepts lately have been driven out of the indie scene and have come to life on less powerful platforms.

"With Splinter Cell Blacklist, not only do I think that the team is delivering the best stealth experience of this generation, I also think that we are delivering a completely new multiplayer experience. Hopefully unique gameplay is still something that can make a game stand out.”

This story as originally published on our sister-site, MCV.