Rapid application dev kit arrives on Marmalade

Rapid application dev kit arrives on Marmalade
Craig Chapple

By Craig Chapple

February 14th 2013 at 1:08PM

New tool based on open source components including Cocos2d-x and Box2D

Cross-platform development tool Marmalade has integrated a new rapid application dev kit into its SDK.

Available free for all licensees, Marmalade Quick uses scripting language Lua to help developers quickly create their games and distribute them to a variety of platforms including iOS, Android, BlackBerry, Windows Phone, Windows, Mac and Smart TV.

The tool is based on open source components including Cocos2d-x and Box2D, and has been made available under the open source MIT licence, which allows developers to modify or extend the tech as they like. The tool also integreates the ZeroBrane Studio IDE, helping developers with authoring and debugging Lua code.

The core of the Marmalade Quick engine has been made available as the ‘OpenQuick’ project, and has no dependencies on Marmalade itself.

“Marmalade has always powered some of the slickest 2D games and apps out there, but in the past has mainly been used by C++ developers,” said Marmalade CTO Tim Closs.

“With Marmalade Quick, we’re excited to be bringing our powerful cross-platform toolset to an even wider range of developers. Marmalade aims to give developers the choice to produce however they want to, so adding Lua to our existing support for C++ and HTML5 adds even more flexibility to our toolset.”

The first title to be released using Marmalade Quick will be the company’s on in-house created title Signal to the Stars, which will be released in early 2013.

For more information, visit the official website.