Project Morpheus showcased at Develop's An Audience With on April 30th

Project Morpheus showcased at Develop's An Audience With on April 30th
James Batchelor

By James Batchelor

April 22nd 2014 at 12:00PM

Have your questions about virtual reality development answered by PlayStation experts

PlayStation will offer insight into Project Morpheus and making games for virtual reality at a special Develop event later this month.

An Audience With... Project Morpheus takes place on the evening of April 30th.

The event will be held at the Dolby Lounge in Soho, London, and follows the successful first Audience With on Creative Assembly’s Alien: Isolation which took place in February.

Central to the evening will be a panel discussion featuring representatives from PlayStation/Sony Computer Entertainment Europe and key third parties. 

Speakers include Simon Benson (senior development manager at SCEE working on vision technology), Agostino Simonetta (developer relations at SCEE), Dave Ranyard (SCE London Studio, the developer behind Morpheus tech demo The Deep), and Patrick O’Luaniagh (founder of nDreams, a studio now dedicated to virtual reality experiences).

Those in the room will get the chance to pose their questions to the panel on the topic of developing virtual reality experiences.

Attendance is FREE, but invite-only – spaces are limited to just 55 developers. Email audiencewith@intentmedia.co.uk to register your interest. Successful applicants will be informed via email next week.

Develop’s An Audience With events are sponsored by Testronic Labs.