PlayRaven developing first mobile game to use Improbable's SpatialOS

PlayRaven developing first mobile game to use Improbable's SpatialOS
Jem Alexander

By Jem Alexander

December 7th 2017 at 5:47PM

New partnership means the Finnish studio’s upcoming mobile MMO will take full advantage of Improbable’s tech

It’s been an exciting few months for PlayRaven. First, the mobile developer reveals at CCP’s EVE Vegas event in October that it is working on a project set in the EVE Online universe. Now, it has signed a deal with London-based server tech company Improbable to be the first developers to release a SpatialOS game on mobile devices. 

Project Metro is the game’s current name, and it will be a mobile MMO. Expect at least one of these things to change. More details beyond that will be revealed in early 2018, which is scarily fast approaching.

In the meantime, you’ll just have to imagine what sort of exciting innovations PlayRaven could achieve using Improbable’s persistent worlds technology, which makes it easier to develop massive, richly simulated virtual worlds. My money’s on dragons.

“We’re delighted to be working with PlayRaven, who bring extensive experience of delivering successful games to multiple mobile formats,” said Herman Narula, co-founder and CEO at Improbable. “Mobile game developers and players are looking for the kind of richer, more engaging experiences that SpatialOS is designed to make possible. Our technical partnership with PlayRaven will help to develop SpatialOS as a platform to enable the innovative mobile games of the future.”

“Improbable’s SpatialOS brings an unprecedented level of scale, persistence and simulation to mobile game development. We believe that we can use SpatialOS to build a truly groundbreaking MMO on mobile that will use these systems to create a uniquely engaging player experience,” said Lasse Seppänen, co-founder and CEO at PlayRaven. “Our prototype for Project Metro is the first step towards that goal.”