Talks between the two underway, says the Osaka studioâ??s executive producer
The deal is over. Sega signed a four-project contract with Osaka-based studio Platinum Games back in 2008, and today’s release of Vanquish marks the end of that process.
And though the Japanese studio is free to talk to other publishers, executive producer Atsushi Inaba revealed to Develop that talks with Sega on a new contract were underway.
“When we created Platinum Games, we of course talked to a lot of publishers, and Sega offered us the most freedom to develop games. I think the partnership has been great, and I’m really grateful for their support.
“For the future of our partnership, of course, it’s not something that we alone can decide. Sega has its stance, and we have ours, but if Sega asks us to make something we might take the offer.”
The four-project Sega deal saw Platinum Games develop new IP: Bayonetta, Infinite Space, MadWorld and Vanquish.
Inaba revealed that Sega owns these IPs going forward, but Platinum would in the future may want to change these terms for its next projects.
“It’s very understandable that [independent] studios find IP so important. In regards to the relationship between ourselves and Sega, they were generous enough to give us maximum freedom with our work – and in return they had the IPs. That was a fair deal. As a general rule, looking forward, we’d want to build new IPs.”