'So few people are paying for PC games that we have to weigh it up against cost' says dev
Piracy problems for PC could rule out Ubisoft Shanghai’s upcoming XBLA and PSN game I Am Alive, the game’s creative director has said.
Stanislas Mettra said that piracy is so rampant on PC it might not be worth porting the survivalist action game as it may not outweigh the cost of making it.
"We've heard loud and clear that PC gamers are bitching about there being no version for them," Metra told IncGamers.
"But are these people just making noise just because there's no version or because it's a game they actually want to play? Would they buy it if we made it?”
He added: "It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it.
"Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."
Mettra’s comments reflect the fact that large studios are increasingly developing console versions of their games, with fewer exclusives occurring on PC.
I Am Alive, announced back in 2008, is currently slated for release next year.