Online multiplayer title will move to 3D art style in contrast to studio's iconic 2D pixel visuals
The next title from OlliOlli and Not a Hero developer Roll7 will mark a major change for the studio, as it teams up with publisher 505 Games and moves away from its in-house engine.
Details are scarce about the upcoming project save that it is an online multiplayer experience.
The indie added that the new game is a departure from the 2D pixel-art style it is known for – it is going to be 3D, built in Unreal Engine, and will come to consoles and PC in 2017.
The initial pre-production phase was funded by UK Games Fund.
“The ambition for our new project far outclasses our previous ones,” Roll7 director Simon Bennett told Develop sister publication MCV. “We needed a publisher with financial clout and international ties in order to take it forwards.
"505 represents a middle ground between top tier triple-A firms and smaller, boutique indie labels who may not have the budget to achieve what we want to do. We’re not looking to do another OlliOlli – this is much bigger."