Nintendo dethrones EA in this year's Develop 100

Nintendo dethrones EA in this year's Develop 100
Michael French

By Michael French

April 10th 2008 at 10:00AM

Format-holder takes the crown in our list of the world's most successful studios, while Europeans beat Canadians

The numbers are in - and Nintendo has shot to the top of our yearly Develop 100.

Put together in association with Sheridans and amBX, the Develop 100 ranks the world’s games development studios according to the sales of their games at UK retail as according to ChartTrack data. The 2008 edition comes free with every copy of the April edition of Develop, arriving with subscribers today.

In taking the number one spot, Nintendo dethrones EA Canada which held the top place in the previous three editions of the list. Games made by the firm’s Kyoto and Tokyo-based development teams, which include Brain Training and Super Mario Galaxy, generated £129.83m in revenue for the company – up almost 200 per cent year-on-year.

A number of other Japanese teams have done well in the Develop 100 as well, many of them benefitting from the rise and rise of Nintendo's Wii and DS formats. 19 teams hailing from Japan feature in the listing, accounting for a total of £367.76m in revenue - included in them are Sega Studios Japan, Sonic Team, Office Create, Dimps, Yuke's, Intelligent Systems and Capcom.

But despite the increased success of Nintendo and its Japan-based contemporaries – and the widely reported pressures from low-cost development centres in Canada – the Develop 100 shows European studios in good health. Development teams in the UK and mainland Europe claim a total of 36 places in the list between them, having generated £284m at UK retail in 2007 – higher than Canada’s 12 studios and £221m revenues.

If that stat-burst has whetted your appetite, there are plenty more Develop 100 facts online now, too.

Firstly, you can find the full Develop 100 listing to read through at www.develop100.com.

Meanwhile, we've got plenty of analysis here on www.developmag.com, including our profiles of the top 50 studios (numbers one to ten, numbers 11 to 30, and numbers 31 to 50), plus details of the key trends and top-line facts.

Plus, there is a free digital version of the book itself online to read here.