Nexon picks Autodesk for MMO updates

Nexon picks Autodesk for MMO updates
Will Freeman

By Will Freeman

June 22nd 2012 at 9:04AM

Online world Vindictus benefiting from Entertainment Creation Suite productivity 'boost'

South Korean online games developer Nexon has opted to use Autodesk's popular Entertainment Creation Suite as an update solution for MMO Vindictus.

Nexon is using Suite tools such as 3DS Max, Mudbox and MotionBuilder to build a stream of new content for the glossy MMO, and apparently picked  the ECS because of its ability to maximise productivity and adapt to tight update schedules.

"We must continually meet gamers' high expectations," said Park Seong-Sub, Vindictus art director at Nexon.

"Autodesk Entertainment Creation Suite boosts our productivity and lets our artists concentrate on creative work for Vindictus, resulting in higher-quality art assets and a better game.

"We take full advantage of the Autodesk Suite's interoperability, saving time on file conversions and other technical requirements."

Popular in online gaming stronghold Korea, Nexon has to dat received six awards for Vindictus, including the Grand Prize, Graphic Technical Creativity Award and Game Character Technical Creativity Award at the 2010 Korea Game Awards.