Tech based on OpenFL Framework and Haxe
The new HTML5 and mobile game engine from Gamebase, Reach3dx, has entered closed beta as the firm gears up for a full release.
The beta will run until August 18th and offers participants the chance to get to grips with all features of the engine.
Reach3dx is a new game engine that provides cross-platform support for iOS, Android, HTML5 and Flash. It is based on the OpenFL framework and Haxe, and will be based on a modular architecture to enable developers to modify and extend its capabilities.
Gamebase previously told Develop that a free, full-featured version of the tool is expected to be made available at launch.
Gamebase has previously developed the GameBryo and LighSpeed engines, used in just under 450 games including Epic Mick 2: The Power of Two, Rocksmith 2014 and Rift: Planes of Telara.