New 3DTV SDK launched for high-end consoles

New 3DTV SDK launched for high-end consoles

By Rob Crossley

July 27th 2010 at 9:59AM

Darkworks partners with Trioviz SAS in delivering its 3D rendering solution

A new 3DTV SDK for high-end consoles has been released by two Paris-based companies.

The Trioviz for Games SDK allows for 3D display on traditional 2D displays, as well as allowing for faster GPU performance, and support for 1080p full HD resolution for console games.

French outfit Darkworks has partnered with stereoscopic 3D specialists Trioviz SAS to build the 3DTV accessibility, and has completed a tools licence agreement for PS3 game development.

The 3D SDK works as a shader, supporting popular and proprietary engines. However Trioviz for Games says its SDK renders frames in a game only once, which means less performance demand for 3D rendering.
 
“Launching with little support for console games, 3D TVs present a chicken-and-egg dilemma; consumers are waiting for a critical mass of 3D content to justify the purchase while developers are waiting for an installed base of 3D TVs that justifies the development investment,” said Jon Peddie, president of the Peddie Research Group.

“The Trioviz technology serves as an excellent bridging solution. Developers and publishers don’t have to invest in multiple 3D solutions for multiple platforms, and consumers can play the same 3D console title on their existing HDTVs and then on their new 3D TVs.”