...but Capcom's Ryozo Tsujimoto sees there is plenty the East can take from the US and Europe
Speaking with Develop about Capcom's plans for the Monster Hunter series, creator and producer Ryozo Tsujimoto has revealed that he feels developers in the East and West have much to learn from one another.
"I certainly wouldn’t want to convey that Western developers are in any way behind, but there are certainly some good practices to learn from," said Tsujimoto. "In Japan there is a talent for the small details, and there they tend not to cut corners."
Ryozo-san and his team were visiting the UK as they begin to try and replicate the success of Monster Hunter in Japan across Europe. In the East, the PSP Monster Hunter games are one of the most popular games on the market, but currently the games have failed to capture the imagination of Western audiences in quite the same manner.
"The way games are being made is changing," admitted Tsujimoto, adding: "I do see that there is room for improvement and much can be learned from the Western developers by the Japanese.
"However, on the other hand while I see that Western developers do seem to make games very logically, and perhaps efficiently, Japanese creators tend to make games artistically, or rather they craft games. They may even be irrational about some details, but they definitely know about the crafting of games, and attention to detail."
To read the full interview with Tsujimoto, click here.