Thomas Was Alone creator quits to work on own projects
Bossa Studios lead designer Mike Bithell has quit the company to move into indie development.
Bithell said he will now focus on his own projects, with a completely new title currently in development.
He said that the money raised from indie platformer Thomas Was Alone meant he would have a couple years to experiment with development and and work on ‘project two’.
He added that the new title would not be a sequel as he had a desire to do something sifferent, but said he may revist Thomas Was Alone at some point in the future.
“A great deal of thanks needs to go to Bossa Studios, my now previous employer,” said Bithell.
“They told me in my interview that I needed to continue with the [Thomas Was Alone] project while working there, they supported me through development, and gave advice and support throughout and after release. Awesome people it's going to be sad to step away from.
“So, next Monday I'll start a new Unity file, and see where it takes me. Thanks for the time and kindness you've given me so far in my adventures and fingers crossed you'll be there to play the next thing.”
Bossa CEO Henrique Olifiers added: “While I am sad to lose such a talented member of the team, I am extremely proud to see Mike go his own way. Creating Thomas in his spare time was an unbelievable achievement and I have every faith that this is just the beginning for him.”
Mike Bithell joined Bossa Studios in February 2011, working on titles such as Monstermind and Merlin. He also previously worked as junior designer and designer at Blitz Games Studios from 2007 to 2011.