Computing giant aims to have first-party studios developing across all Microsoft devices in future
Microsoft has lost its way in supporting Windows PC games, admits corporate VP of Microsft Game Studios Phil Spencer.
But speaking to Shacknews, Spencer said the firm had set out to change how it develops for PC, and revealed the company had more projects in the works for Windows than it had at any time in the last ten years.
He claimed that its first-party studios would also be creating more core games for the platform, having previously released a number of 'lightweight' and casual titles for Windows.
"Let's start to act like a true first-party across all these devices," he said.
"A service like Xbox Live that knows me and my content and my friends and achievements across all these devices. I think that's an advantage for us."
He added: "For us, we're first-party across all Microsoft devices. We definitely think about ourselves that way in our studios. If you think about a service like Spotify or Netflix, you expect that service to work on any device you have. For some games, it will be similar.
"I just want to have an Xbox Live account and it works on my phone, on my console, and my Windows machine. And then I'll be able to access my content in a screen-appropriate way."
As part of the company's renewed focus on PC, Microsoft recently released top-down shooter Halo: Spartan Assault on Windows 8, and Xbox One console exclusive Titanfall is also set to make its way to PC.