Learn Tearaway and Monument Valley's sound design secrets

Learn Tearaway and Monument Valley's sound design secrets
James Batchelor

By James Batchelor

July 17th 2014 at 1:17PM

Media Molecule and Stafford Bawler speaking at Develop's An Audience With... Audio Game-Changers

The critically acclaimed Tearaway and Monument Valley have two of the most creative soundscapes in gaming – and we're giving developers the chance to learn from the minds behind them.

Tearaway studio Media Molecule and freelance audio expert Stafford Bawler, who worked on the sound design of ustwo's brilliant mobile puzzler Monument Valley, will be speaking at Develop's An Audience With... Audio Game-Changers on Tuesday, July 29th.

This evening seminar, which will be held at the Dolby Lounge in Soho, London, gives developers the opportunity to find out more about sound and audio design from Media Molecule, Bawler and surround sound pioneers Dolby.

The event is free to attend but is strictly invite-only, with spaces limited to just 55 developers. Email audiencewith@intentmedia.co.uk to register your interest. Successful applicants will be informed later in the month.

Previous Audience With events have given a behind-the-scenes look at Creative Assembly's Alien: Isolation and PlayStation's virtual reality device Project Morpheus.