Issue 89 sent to subscribers and also available online for freeThe November issue of Develop, issue 89, has been sent to subscribers and is now available to read online - for free - either as a PDF here (registration required) or in-browser via the Flash-based viewer Issuu.
This month sees an exclusive interview with Christine Burguess-Quemard, Ubisoft's executive director of worldwide studios, who talks us through the company's expansion policy - which recently saw it open its 20th studio, this time in Brazil - and how it's looking to recruit from outside of the games industry in order to tap into a wider talent pool.
Ubisoft's Montreal studio also pops up in our comprehensive overview of the Canadian gaming industry, profiling ten of the country's top developers and service providers, as well as taking a look at the growing Canadian events calendar.
Not only that, but we've cornered the industry's DRM and security companies and challenged them on how to change gamers' perceptions of DRM measures and the need for transparency going forward. We've also got the last in our series of IP profiles - this time tackling the Queen of Britsoft, Lara Croft - and a look at Blitz Games' new scheme for helping small independent developers get their games to the finish line.
Of course, there's our usual round up of all the latest tools and tech news, as well as insightful analysis from our regular columnists - including an argument for why Braid might usher a new era of lo-fi games, and our design expert The Alpenwolf's dismay at the narrow range of conflict presented in most games.