Some positions 'eliminated' to reduce overlap and move towards shared resource
Warner Bros Interactive Entertainment has confirmed layoffs at its three studios located near Seattle, USA.
Roles at Monolith, Snowblind and Surreal were made redundant to reduce overlap and move he teams towards shared resources, the firm said.
The full statement explaining the decision, as originally posted by Gamasutra, reads: "We are committed to growing Warner Bros. in the game space and will be retaining robust teams in our Seattle studios. We have been moving towards sharing certain resources across the studios and have also been reallocating resources to align talent with our development needs.
"Unfortunately, we had a few too many resources in certain functions and some positions were eliminated in this process.
"Our plan is to continually review staffing needs and as future projects evolve we would expect to see the studios grow."