Illuminate Labs joins Epicâ??s IPP

Illuminate Labs joins Epicâ??s IPP

By Ed Fear

December 19th 2007 at 11:13AM

Global illumination tech bolsters UE3 offering

Swedish tech firm Illuminate Labs has joined Epic’s Integrated Partners Program, integrating their Beast global illumination system into Unreal Engine 3.

Beast allows artists to add global illumination through the UnrealEd level editor, as well as featuring a platform-independent baker that can integrate with all asset creation tools through FBX format support.

“We are very proud to be part of Epic’s Integrated Partners Program,” said Magnus Wennerholm, chief executive officer of Illuminate Labs.

“Visual quality and cost effectiveness in the production process are key issues to all games studios, and with this partnership UE3 customers will benefit from easy access to our advanced lighting technology.”

Dr. Michael Capps, president of Epic Games, added: “We are very pleased to give our licensees access to one of the most advanced lighting technologies available through this partnership.

“Integrating Beast into UE3 will help our licensees more easily create games utilizing best-of-breed global illumination techniques. We welcome Illuminate Labs into the partners program and look forward to empowering more developers through this relationship.”