Ideaworks3D's Airplay gets OpenKODE certification

Ideaworks3D's Airplay gets OpenKODE certification
Michael French

By Michael French

February 13th 2008 at 12:09PM

Mobile firm's technology compliant with Khronos Group's API standard

Ideaworks3D has announced that its Airplay mobile development environment has been certified to implement the OpenKODE API standard.

OpenKODE is a royalty-free, open standard that combines a group of native APIs to increase source portability for rich media and graphics applications, in a bid to reduce mobile platform fragmentation.

AirPlay has been certified as a conformant implementation of OpenKODE on Sybian, Brew, Windows Mobile and Linux platforms, while its desktop simulator environments running Windows x86 code or simulating ARM code is also conformant.

Ideaworks3D says its technology "is unique in offering developers a single native application binary that can be deployed unmodified to all supported platforms" and that it believes an open industry standard for mobile platforms will "encourage the growth in development of native mobile games and multimedia applications".

Khronos has backed the firm's ideals, too:

"Ideaworks3D's real-world experience with Airplay has been invaluable in guiding the detailed design of the OpenKODE Core specification. Now that Ideaworks3D has certified that Airplay is OpenKODE-conformant across so many platforms, we expect developers to be strongly attracted by the proposition of using an industry-standard API to deploy rich-media applications to an enormous number of handsets, all from a single application binary," said Neil Trevett, president of the Khronos Group and chairman of the OpenKODE working group.

More information can be found at www.khronos.org/openkode/www.ideaworks3d.com
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