Kojima backs potential for horror in VR and dismisses perception as overshooting budget and schedule

Guillermo del Toro will make ‘whatever the fuck’ Hideo Kojima wants

A collaboration between film director Guillermo del Toro and Metal Gear Solid creator Hideo Kojima is still on the cards.

Following the troubled creation of the pair’s Silent Hills, which eventually resulted in the game’s cancellation last year, del Toro vowed that he was done with trying to work in the medium of games.

Now, it seems, he will make a special exception for his former partner.

Confronted by his previous comments on departing from games on stage at the DICE summit by host Geoff Keighley, del Toro gestured at Kojima and said: "Except with this man. I’ll do whatever the fuck he wants." (via Destructoid)

Del Toro also took the opportunity to encourage developers to push ahead with their innovative ideas – even if financial success is less assured.

"The storytellers look ahead to see what they can discover, and the money people look back – that’s the safe route,” he said, adding that creativity is “only limited by the bastards with the money”.

In a separate interview with IGN, Kojima spoke on the prospects on virtual reality, suggesting that he would like to create another horror game – a la Silent Hills – for the platform.

“Shooters are always fun, but I’m more interested, for example, in bringing out feelings in people that are unique to VR,” he explained. “Some feelings – maybe displeasure, maybe horror. Not the kind of horror you get from grotesque or gory things, but a different kind of horror.

“With the current technology, the technology we have nowadays, we can make something that is so impactful,” he continued.

“The stuff that will be out there in 10 years is just amazing. And it won’t only be in games, but also in simulators and in different things. When you think of this, if we can do this now, in 10-plus years, what will we have? The discussion of ‘Well, it’s too pricey’ and all that, I just don’t understand why that is even an argument.”

Elsewhere, speaking to GameSpot, the iconic developer dismissed the popular perception of his methods as overshooting both time and budgetary constraints.

Metal Gear Solid V allegedly cost more than $80 million to create over a period of more than three years.

"A lot of people say that I spent too much money or take too much time, but that’s a misconception," Kojima retorted.

"My last project was late about five or six months, but I’ve always kept my word on timelines and budget. For example, I do take three to four years to make games, but that’s the plan from the start.

"I take a lot of time because I create my own teasers, posters, and I work on how to create the box for sales. Japanese creators are famous for being loose with schedules, and I think people put me in that category, but it’s not reality.

“In my case, I’m a director and a producer, so I have to stay aware of production and the budget."

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