Gran Turismo designer Yamauchi wants to make an RPG

Gran Turismo designer Yamauchi wants to make an RPG
Michael French

By Michael French

April 14th 2008 at 3:01PM

Head of Polyphony Digital also says Sony franchise may have to hit PC for Chinese market

Kazunori Yamauchi, the head of Sony's Polyphony Digital - responsible for the Gran Turismo series - has said that the franchise, a long-time PlayStation exclusive may debut on PC to attract Chinese gamers.

Speaking to German site derStandard he said: “It is very, very improbable that GT will comes out on another consoles.

“But perhaps it comes to the PC. Particularly [for] the Chinese market."

In the interview, he also explained that new game GT5 - the Prologue demo-style version of which is currently the UK's bestselling game - had been in the works by 150 people for four years and has cost 50 times more to make than the original GT1 on the PlayStation.

"A model required 180 days," Yamauchi said of the game's intesive asset generation. "For comparison: For a car in GT2 needed only one day."

He also added that it would be his "dream" to take a break from making games about cars and develop an RPG "with a similar high quality as GT" - however it remains a more distant possiblity, he added as all 120 of Polyphony's employees are tied up making GT5, the final version of which might not be out until after 2009, he confessed.