"Every GDC gives us a deeper appreciation of the hard work that goes into every aspect of game production, and every role requires attention and deserves respect"
The Game Developers Conference (GDC) has confirmed that it'll be returning next year, in San Francisco's Moscone Center, from Monday 19 to Friday 23 of March, with talk submissions for GDC and the also returning VRDC opening this summer.
Last week's conference saw 26,000 attendees, 570 different companies exhibiting and 500 tutorials, lectures, panels and roundtables for attendees.
Developers took the stage for the event, presenting inside looks, smartly packaged takeaways and deep cuts from the biggest games of the last few years.
"Every GDC gives us a deeper appreciation of the hard work that goes into every aspect of game production, and every role requires attention and deserves respect," says Meggan Scavio, general manager of GDC. With GDC, we aim to honour the commitment, passion and love that all game creators put into each project, I'd like to think we've done that this year."
"Games can be scary, exciting, funny, and above all else, fun. They run the gamut of emotions and themes, and there's a game out there for everyone. GDC embraces this spirit, and we welcome developers of all backgrounds. The last few months have seen lots of challenges and changes, but also some truly amazing gameplay and VR experiences. If GDC 2017 is any indication, we should be in for a hell of a year for games."