GDC 2014: All the news from March 19th

GDC 2014: All the news from March 19th
Aaron Lee

By Aaron Lee

March 20th 2014 at 10:45AM

All the biggest announcements and insights from the last 24 hours

GDC 2014 is in full swing and the announcements are coming thick and fast.

Develop has you covered with our round-up of the biggest news to come out of the event so far.

Major news from the last 24 hours includes the GameMaker engine going free for all PlayStation developers, Epic switching Unreal Engine 4 to a subscription model, Ubisoft discussing how its new Snowdrop Engine is enabling the team making The Division to "work better, not bigger" and much more.

Below we've put together a handy list of all the news from Wednesday, March 19th. For all the news from March 17th and 18th, you can view our handy round-up here.

Don't forget you can keep up with all the news from GDC as it happens throughout the week at www.develop-online.net/gdc

We'll also be posting all the news on our Twitter and Facebook pages to help you keep on top of all the latest news.

Wednesday, March 19th

CryEngine adopts $10 subscription model
Open-source dev framework Monogame gets PS4 support
Unity for PS4 early access arrives next month
Why Epic abandoned its "outdated" model and offered everyone access to Unreal Engine 4
Epic targets indies with UE4 subscription deal
Ubisoft: Snowdrop engine allows us to work better, not bigger
Oculus lifts lid on new Rift development kit
Perforce introduces hybrid version control
GameMaker goes free for all PS4 developers
Android porting tool Marmalade Juice goes live for developers
Microsoft reveals first 25 ID@Xbox games for Xbox One
Roadhouse Interactive opens publishing division
Paradox publishing Obsidian's Pillars of Eternity
The Division technical art director heads to Improbable