Game narrative and QA summits added to 2013 roster
GDC organisers have opened the call for submissions to the 2013 two-day summits.
The summits take place over the first two days of the event to be held from March 25th to the 29th at San Francisco's Moscone center.
These events give developers a chance to focus on specialized tracks relevant to their field in topics such as AI, programming, and education.
This year two new summits will make an appearance: the game narrative and QA summits.
The game narrative summit has already been held for the past seven years at GDC's Austin event, and is seeking speakers to represent all angles of narrative creation in games.
The QA summit marks the first appearance at GDC of content dedicated to one of the most important secotrs of the industry, quality assurance.
This summit will focus on new and current tools, processes, and organisation methods being used in QA today.
The Free-to-play design and Business summit will take the place of the Social and Online Games Summit, and will take submissions such as postmortems, monetisation techniques, lessons learned, and other related topics.
The summits seeking proposals are: Free to Play Design & Business Summit, Game Career Seminar, Game Narrative Summit, GDC Education Summit, Independent Games Summit, Localization Summit, QA Summit, Smartphone & Tablet Games Summit
The deadline for submissions is October 23rd at 11:59 ET.
Those interested in presenting at a specialized summit should submit their proposals via the GDC website.