GDC 13: Unreal Engine 4 supports mobile and HTML5

GDC 13: Unreal Engine 4 supports mobile and HTML5
Craig Chapple

By Craig Chapple

March 29th 2013 at 4:00PM

Epic's new engine to scale from small to triple-A next-gen titles

Unreal Engine 4 will support mobile game development, Epic has revealed.

Announcing the news at GDC, Epic said that UE4 has been architected to power PC and next-gen console titles, but would also scale to mobile and web platforms, including HTML5 development.

Prior to GDC, Unreal Engine 4 had only been confirmed for PC and PS4 development.

For a full rundown of the specifications, development tools and rendering features in Unreal Engine 4, read our analysis here.

You can also view new sci-fi UE4 powered demo Infiltrator running in real-time on the engine, here.

The news follows the announcement of Epic’s partnership with Mozilla to also bring Unreal Engine 3 support to the web.

The web browser outfit said that engineering teams at Mozilla and Epic ported the development platform to the web in four days using Emscripten and asm.js, which included over one million lines of code.

It added that this new version of JavaScript has been designed to rival native coding, allowing developers and publishers to bring high-performance games to the web without the need for plugins.

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