Unreal-Engine 4-powered title uses procedurally generated world to create unique experiences on each playthrough
Zombie Studios has debuted a new trailer for its upcoming unreal-engine 4-powered horror game Daylight.
To be released on PC in the coming months, the first-person psychological thriller features procedurally generated levels to create a unique environment for each playthrough. Each time a user starts again, the game world's landscape will be altered and players will experience new content and encounters.
Zombie Studios claims that creating a randomly generated world ensures “it is never the same experience twice”.
The trailer features the main character holding a mobile phone and using various objects such as a glowstick, flares and a teddy bear as the user walks around dark corridors avoiding any unseen enemies that await.
You can view the trailer for Daylight below.
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Based in Seattle, Zombie Studios is also working on one of the PS4’s first free-to-play titles, Blacklight: Retribution.
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