GameMaker: Studio 1.2 goes live

GameMaker: Studio 1.2 goes live
Craig Chapple

By Craig Chapple

August 27th 2013 at 5:38PM

YoYo Games claims new Compiler runs projects up to 100x faster than before

YoYo Games has released the latest update for it GameMaker: Studio engine, version 1.2.

New additions include the YoYo Compiler, which the firm has claimed will allow projects to run up to 100x faster than before across all supported native platforms.

New cross-platform shader support has also been included, which allows developers full access to low level shaders, with the built-in editor also receiving a full colour syntax highlighting for shaders.

Other features include full Ouya and Tizen 2.2 support, MOGA controller support, a new audio system and Web GL 3D support for GameMaker: Studio HTML5.

"Today's update raises the bar in the visual quality and the complexity of games that can be made in GameMaker: Studio,” said YoYo Games CTO Russell Kay.

“Our goal with today's update and all future enhancements to GameMaker: Studio is that the imagination is the limiting factor in the game development process, not the technology.”

To date GameMaker: Studio has been downloaded more than one million times and attracts close to 20,000 daily active users.

Visit the official website for more information.