Emergent signs multiple engine licensing deals

Emergent signs multiple engine licensing deals

By Stuart Richardson

July 1st 2010 at 11:15AM

Middleware firm makes major move into casual and digital download markets

Emergent Game Technologies has signed six licensing deals for casual and downloadable titles to be powered by its Gamebryo engine with six different studios.

Fire Hose Games has licensed the engine for upcoming digital download title Sam Bolt Scrappers; Tornado Studios is developing an unnamed title for PSN and Xbox Live; Manifest is building a hair styling game called Busy Scissors and Virtual Air Guitar Company is developing Kung-Fu LIVE for PSN.

Other studios involved in the multiple signings include Perpetual FX, who is developing an unannounced project for PSN and Zivix, building Jam Party: Be the Music for PSN, Xbox Live and PC.

“Emergent is pleased that our technologies and flexible licensing model are helping studios meet the extremely short production cycles and scaled budgets of downloadable titles without compromising the features or gameplay,” said Katie Morgan, Emergent vice president of sales & marketing.

“The diverse and growing list of studios using our tech for digital titles, on all platforms, illustrates the flexibility and optimized abilities of Gamebryo and LightSpeed for creating casual and digitally downloadable titles.”

Tom Kudirka of Tornado Studios had high praise for the Gamebryo engine.

“Our team has utilized various game engines over the years, but after developing the Project Runway videogame with Gamebryo we knew it fit with the wide range of projects we work on,” he said.

“We are glad to have a partner in Emergent who is evolving its development technology to be flexible and grow with our studio’s roadmap so we can continue to use it for our upcoming downloadable title. Their tech has gotten our project up and running far faster than we previously thought would be possible.”