EA admits it 'misjudged the economy' with Dungeon Keeper

EA admits it 'misjudged the economy' with Dungeon Keeper
Ben Parfitt

By Ben Parfitt

June 26th 2014 at 11:50AM

CEO Andrew Wilson acknowledges the "disconnect" for those who grew up with series' earlier games

EA has admitted that it made mistakes with its free-to-play Dungeon Keeper remake for smartphones.

The game was roundly criticised earlier this year for its use of microtransactions, with Peter Molyneux – designer of 1997's original Dungeon Keeper – describing it as “ridiculous”. The game also employed some questionable ratings methods.

"For new players, it was kind of a cool game," EA CEO Andrew Wilson told Eurogamer. "For people who'd grown up playing Dungeon Keeper there was a disconnect there.

"We misjudged the economy. In that aspect, we didn't walk that line as well as we could have. And that's a shame."

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