Develop October: The microstudio that won over Microsoft

Develop October: The microstudio that won over Microsoft
Will Freeman

By Will Freeman

October 1st 2012 at 10:30AM

The new issue tells the fascinating story of Dlala, explores the future of GUI, and Peter Molyneux's return to basics

The new October issue of Develop is out today through your browser and on iPad, as the print edition makes its way to subscribers.

Those eager to be the first to see the new issue can subscribe to the iPad or digital version of the magazine for just £14.99 a year, or buy the October issue for a one-off payment of £1.99. The print issue is currently being delivered across the globe to studios and individuals throughout the industry.

The issue offers a wealth of features covering everything from micro studio to game UI, and Peter Molynex's delight at returning to the sleepless nights of heading up a new studio.

• Our cover feature looks at how microstudio Dlala won over Microsoft and crafted a Windows 8 launch title without a penny to spend

• Peter Molyneux details his experience of returning to the front lines of development with 22Cans, and offers insight into he choice to use the Unity engine

• Game UI is changing, and we've talked to the discipline's leading experts to help you keep pace with the leading edge of user interfaces

• We take you on a visit to the UK's South West, where a surprisingly strong dev hub is forming in the rural surroundings of the country's surfing capital

• Hollywood icon and Star Wars actor Warwick Davis tells us how he's learned to admire developers by directing his own game

• All the news from Unity's Unite 12 user conference

• A branding expert investigates how games packaging is changing, and why it matters to developers

• Our expert columnists Nick Gibson, Ana Kronschnabl, Will Luton and Tim Heaton are on-hand to deliver insight and analysis on matters currently affecting the industry

Grab your iPad edition here, or view your digital edition here.